What Assetto Corsa Mobile is trying to do that no other racing game manages is to bring that full-fledged simulation experience that only PC and console games can deliver. It would be the first of its kind since many popular mobile racing games are turning to a more arcade experience rather than trying to go for a simulation formula.

I couldn’t wait to try Assetto Corsa Mobile and see what a driving simulation experience looks like on mobile. Even though it has 60 cars included, Assetto Corsa Mobile will let you choose between two at the start of the game, the Alfa Romeo MiTo QV and the Abarth 500 EsseEsse, each with slightly different stats.

Neither is particularly good, but it makes me even more anxious to perform well and unlock better cars. At first glance, Assetto Corsa Mobile has a lot of content with no less than 63 Career mode challenges, but I quickly learned that these are meant to be completed after many hours of hard work.

The progression system is surely not revolutionary for a mobile racing game. Each challenge you complete rewards you with XP and cash. If you are really good at racing games you can even earn Gold, Silver or Bronze Cups which will be used to unlock other challengers. The more XP you get, the faster your pilot will level up and the more content you can unlock.

Assetto Corsa Mobile doesn’t offer in-game ads or micro-transactions, so the only way to buy new cars is to complete challenges to earn enough money to expand your garage. You can also use the money to upgrade cars you own, but the upgrades are small and probably not worth it unless you plan to drive a car for longer.

Moving on to the real driving experience, Assetto Corsa Mobile is far from what it claims to be: a sim racing game. It does offer some sim racing moments, but far too few of them to consider this as a full sim racer.

Cars feel great under the accelerator, and braking can be the difference between getting that golden cup and missing all the trophies. However, if you want to benefit from all of these sim racing features, you will need to turn off most of the aids. The first thing I noticed when playing with the assists turned on is that the AI ​​tends to brake a lot earlier before taking a deep curve, whereas if you brake a bit later you could easily win. a few seconds.

The main problem with Assetto Corsa Mobile is that it doesn’t have the controls required for a full-fledged racing simulation experience. Yes, the game lets you choose from eight different control schemes, but anything other than an external controller won’t be precise enough. It’s also important to mention that there is no manual gear shifting, so what you’ll get in the end is a pretty straightforward version of Assetto Corsa Competizione.

Conclusion

Assetto Corsa Mobile sets out to do something few other games have done before, but fails to achieve greatness. The visuals are well behind much older titles like Real Racing 3 and GRID Autosport, and even the driving experience and physics are questionable if you’re looking for a realistic driving experience.

Unlike Assetto Corsa Competizione which leans more towards a sandbox experience and lets you drive any of its cars from the start, the mobile version will make you work hard to unlock all those Ferrari Lamborghini, Maserati and Porsche cars. which are included in the game.

The game features nine tracks – Barcelona, ​​Brands Hatch, Imola, Laguna Seca, Mugello, Red Bull Ring, Silverstone, Vallelunga and Zandvoort, which you’ll learn really well if you plan to unlock some of the best cars in the game. that every car drives differently and precise braking and tilting is important, but I still think Assetto Corsa Mobile needs a lot of tweaking to be considered a good entry point into the world of simulation.


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